ECE-469
WEARABLE&UBIQ COMPUTING DESIGN
Not in Fall 2026
Term
Overview
Feedback is mixed. The clearest upside is that students say they actually learn something useful. The ratings are softer than the more upbeat comments might suggest. Best for students who want substance, not a disposable elective. The sample is still thin, so treat this as directional rather than definitive.
DepartmentELEC&CMP
Terms offeredSpring
Typical enrollment25–25
Semesters of data1
6.1
Hrs / week
9
Responses
25
Enrollment
36%
Response Rate
Evaluation Scores
Overall quality
Teaching, content, and experience combined.
3.6
Intellectually stimulating
Challenges students to think deeply.
3.6
Instructor effectiveness
Explains concepts and facilitates learning.
3.2
Difficulty
Higher means harder.
2.9
Feedback Analysis
Feedback Analysislow
Analysis based on student evaluations
Based on 27 comments across 1 sections
Feedback is mixed. The clearest upside is that students say they actually learn something useful. The ratings are softer than the more upbeat comments might suggest. Best for students who want substance, not a disposable elective. The sample is still thin, so treat this as directional rather than definitive.
Student Reports
How hard is the A?
A is doable but not automatic
The signal here is more do-the-work-and-you-should-be-fine than easy-A chatter. Students do not describe the A as automatic, but the evidence also does not paint grading as punishing.
Homework Load
Moderate homework load
Homework load looks moderate. The recurring signal is steady weekly work, but not a course that turns every assignment into a grind.
Lecture Load
Regular lecture load
Lectures matter here, but the evidence points to a fairly standard lecture burden rather than a course dominated by long or exceptionally dense lectures.
Strengths
• Students repeatedly say the course teaches something concrete, whether that is content mastery, research skill, or a strong foundation.
Tradeoffs
• There is no single dominant complaint theme, but the feedback is not uniformly glowing either.
Best fit for
Best for students who want substance, not a disposable elective.
Watch out for
• Most of the signal comes from a limited sample, so be careful about over-generalizing.
• A large share of the evidence comes from one instructor's version of the course, so this may not generalize cleanly.
Student Responses
I learned about the wearables field specifically: - Tradeoffs in the wearables space - Design considerations in wearables - How to make a wearable
Spring 2025 · Younes, Rabih
1. Prototyping 2. Hardware design 3. UI/UX tradeoffs
Spring 2025 · Younes, Rabih
I learned how to quickly prototype and make applications. I learned how to 3D print in TPU and sketch designs for a wearable. I learned what I needed to consider when designing a wearable and how it will be used by the user.
Spring 2025 · Younes, Rabih
Presenting work. Working with hardware and software. BLE.
Spring 2025 · Younes, Rabih
I learned how to take on a large technical project without hand holding. The purpose of lectures were to learn about relevant research, and discuss strategies and progress, but most of the implementation was on our own. It was an awesome chance to apply the prototyping and teamwork skills I've learned over the past several years of courses.
Spring 2025 · Younes, Rabih
Rating History
Rating history
Error bars show \u00B11 std dev
| Term | Instructor | Overall | Difficulty | Hrs/wk | Enrolled |
|---|---|---|---|---|---|
| Spring 2025 | Younes, Rabih 1.3Rate My ProfessorsQuality1.3Difficulty4.2Would retake4%Based on 25 ratingsClick to view on RMP → | 3.6 | 2.9 | 6.1 | 25 |
Instructor
Younes, RabihELEC&CMP
Also teaches
ECE-250D COMPUTER ARCHITECTURE3.6ECE-550D FUND COMP SYSTEM & ENGINEERING4.4ECE-650 SYSTEMS PROGRAM & ENGINEERING